faried nawaz |



“You look like them, like one of father’s derelicts,” says Bianca O’blivion.

“I think it’s a style. It’s coming back,” says Max Wren.

“In that case, Mr. Wren, it’s not a style. It’s a disease forced upon them from lack of access to the Cathode Ray tube.”

@emma it makes it easier to build PWAs. they don’t run faster, though.

@emma i tried reagent for a while, but couldn’t get anyone else at work to use it.

@shapr very few of my steam friends play the games, so i’m usually not motivated to improve my solutions a lot. there’s always the tension between spending time improving a solution and moving on to the next level.

one day a couple of years ago i was demoing the zachtronics games to one of my brothers. while showing him an early shenzen level, i realized i could reverse the order of a test (tgt to tlt or something like that), and made it run faster. he didn’t find it all that impressive, heh.

@thomasfuchs the other day i came across this thread on an old ‘040 vmebus system:

i miss having the variety of computers we had back then, but i don’t miss how slow and limited they used to be.

@shapr i did some of that on an old XT in the 1980s too, but didn’t do a lot in assembly. i remember using debug but my memory’s faded, don’t remember if i used a proper assembler for anything substantial.

i think zach of zachtronics also grades exapunks as easier than the others — with spacechem probably the hardest. they got batter at making them, i suppose.

Those people who keep buying VT-220s, they have a terminal sickness.

@feld patches welcome

@shapr I found exapunks to be a lot easier than tis-100 or shenzen, maybe because the limit on code size is relaxed. I made it to the second last level in exapunks without having to look up hints or anything online. still haven’t reached the bottom row in tis-100.

the one game a lot of people say is easier to get into is infinifactory, but I apparently don’t think very well spatially.

I wish I understood Japanese; this guy makes beautiful machines:

@kensanata I bought/put together one a couple of years ago: Core i5-8400, 32 GB RAM, 250 GB nvme and a 2 TB hard drive for data. For games I bought an Nvidia 1660 Ti last year (had a 1050 before that) to play Wolfenstein II on max settings. It was also necessary for Cloudpunk, which I played earlier this summer. I play most games under Linux (Ubuntu 18.04) and rarely reboot to Windows; a lot of stuff works pretty much out of the box on Linux.

I meant to use the desktop for everyday work, not just games. I work with Python and Go (trying Elixir), and Python’s the only one that doesn’t automatically benefit from the six processor cores. (Emacs, too, but that’s a given.) My current problem is finding the time to speed up email processing using bogofilter because the gnus way is s-l-o-w.

I stopped writing Android apps a while ago, so it turned out to be overkill for all my other needs. Still, it should last me the better part of a decade, give or take component failures. The only upgrade I anticipate is replacing the hard drive with an SSD if/when they fall in price.

@farhan @feld normal downtime when restarting pleroma after upgrading is usually under 10 seconds for me, including the time Apache takes to figure out the server is back up. that’s on a t3.small instance. is that unacceptably long?

@suetanvil still beats the alternative!

@olivia I've used for several years -- the original bitmap font in emacs and in xterms.

@Husky why did you select this library over the Android one? is there a lot of variation in how Android’s library operates on different devices/Android releases?

being a senior software engineer means being able to architect an entire end-to-end application in your head but having to Google how to check if a JS array contains an element because you can only remember how to do it in three other languages

Have you ever tried meditating?